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Showing posts with label pc. Show all posts
Showing posts with label pc. Show all posts

Everspace 2 Early Access Pushed To Avoid Cyberpunk 2077 And Outriders






Indie game developers are having a tough time right now, with the postponement of GDC and other big events that, in a normal year, can provide a big boost to a game's marketing. It's even more challenging when you find out that your intended release date is close to that of big-name AAA games in the same genre, as Rockfish Games has.

An update on Everspace 2's Kickstarter has outlined the game's bad luck around timing, and given a little insight into how uncertainty around coronavirus has impacted their small studio. “It sounds like right out of a sci-fi horror movie: An aggressive virus is spreading around the globe, causing great uncertainties, severe supply chain issues and cancellations of big international events pretty much everywhere,” the studio said in the Kickstarter update.



“Unsurprisingly, all our GDC meetings with major platform holders and potential console co-publishing partners have been canceled, too. We are now setting up conference calls or meetings at upcoming events. Right now, we are prepared for everything and are hoping for the best. In short: We have to deal with a lot of uncertainties regarding business development, external game production as well as marketing and PR.“
The developer ultimately made the decision to push back the Steam Early Access release from its intended date in September to early December this year, which is not easy for a game that has to answer to almost 8000 Kickstarter backers, but a better option than competing with industry giants.
"Some AAA blockbuster titles will hit our initial Steam Early Access release date," the Kickstarter update reads. "The hotly-anticipated open-world sci-fi shooter RPG Cyberpunk 2077 was recently pushed back to September, plus the brand new sci-fi looter shooter RPG Outriders from Square Enix has just been announced to release the same month, too."
“Obviously, there is quite an overlap between those audiences and ours, so we have decided it wouldn't be wise to directly compete against two sci-fi shooter RPG juggernauts, leaving not much room for any other sci-fi shooter coming out at the same time.”
Originally slated for an April 16 release, CD Projekt Red's Cyberpunk 2077 has been pushed back to September 17, 2020.
The subsequent delay to Everspace 2's release will also impact its Alpha and Beta releases, with the closed Alpha now scheduled for the end of May, and the closed Beta for August.
Everspace 2 is a sequel to 2016 sci-fi roguelike Everspace, and promises space exploration, RPG elements and plenty of loot in its single-player adventure. The game will be available initially for PC, with console releases on PS4 and Xbox One scheduled to drop six months later.

Dragon Ball Z: Kakarot Review - Mondo Cool


Dragon Ball Z: Kakarot begins right where the anime does: introducing us to Goku and his son Gohan just before the Saiyans are set to invade earth, revealing Goku's true Saiyan heritage and setting off a chain of events that threatens the entire universe. It's a story we've seen played out in many Dragon Ball Z games over the years, but unlike recent examples, Kakarot tells its tale by way of a narrative-driven RPG rather than a strictly combat-focused game. It gives life to the world and story of DBZ in a refreshing way, offering us a glimpse into what life is like for Goku and his many companions outside of battles to decide the fate of the universe.
All of Dragon Ball Z's major story arcs are contained here: the Saiyan invasion, the showdown with Frieza on planet Namek, the Androids, the fight against Cell, and Majin Buu's story. But among all of these massive, earth-shattering sagas and intense fights are numerous smaller stories and character interactions that many games have simply glossed over.


The game's structure is split into parts: free-roaming/exploration sequences with a semi-open world, battle scenes against foes big and small, and cutscenes where you watch some of the most dramatic story moments of DBZ play out in gorgeous in-engine renditions. There's a good balance between all of these; it rarely feels like you're spending too long watching a cutscene or that you're thrust into constant battle without being able to take a moment to catch your breath. Sometimes the exploration sequences can seem overlong, but a lot of that depends on how much time you want to spend doing side quests and hunting collectibles like power-up orbs, food supplies, and materials for side pursuits like cooking and crafting. It's not essential to spend a lot of time on side pursuits, but it does provide benefits--and while you're flying around the big, vibrant environments, it's easy to be swept up in exploring the DBZ world itself, which is filled with giant fish, rampaging dinosaurs, and futuristic cities.
One striking thing about DBZ: Kakarot is how it showcases the large cast of the anime. You begin the game as Goku, but as the story progresses, you assume control over several other characters, like Gohan, Piccolo, Vegeta, and Trunks, to name a few. Familiar faces like Krillin, Tien Shinhan, Yamcha, and Android 18 also appear to aid you in combat as assistants. Many of the other supporting DBZ cast members make cameos in side quests and story scenes as well. Building friendships with characters through questing and giving gifts rewards you with a character emblem, and by placing it on a “community board” that represents a group of Goku's companions, you can earn assorted boosts to combat, item-gathering, cooking, and other adventurous pursuits.
But these rewards are only part of what makes DBZ: Kakarot's adventuring feel satisfying. Dragon Ball Z is a series where character relationships and interactions are important, and that really comes through in the non-combat story bits. You see Piccolo warm up to young Gohan, Chi Chi's tough mother role, the fighters bonding outside of battle, teenage Gohan doing his goofy Great Saiyaman shtick, and much more. Even relatively minor characters like Yajirobe, Launch, and Puar have side quests that showcase funny interactions, silly scenarios, and genuinely sad and touching moments. Seeing so many DBZ characters given their moment to shine is great, and it helps you forget that a lot of the side quests are fairly typical RPG kill-these-enemies or collect-this-item affairs. As someone who thinks some of the “filler” and comedy episodes of DBZ are among the series' best, I really appreciated an increased focus on these stories in DBZ: Kakarot.
Of course, it wouldn't be Dragon Ball Z without combat. While the 3D, action-driven combat takes some getting used to at first, once you've got a decent handle on the controls, you'll be flying around, shooting off ki blasts and Kamehamehas like a pro. You control a single character who has two basic attacks--up-close melee strikes and ranged ki blasts. If you have companions in the fight, the CPU will control them, and you can command them to make use of special attacks. Besides your basic strikes, you have several powerful special skills, a boost to get up close to the opponent, several defensive techniques to guard, dodge, and catch an attacking opponent off-guard, and even (eventually) the ability to transform into stronger forms. Many of these abilities cost ki, which can be charged mid-battle but leaves you vulnerable when doing so, making ki management very important. A tension gauge fills over time, and when it's full, you can send your warrior into a superpowered state where you can chain special attacks into each other, causing some serious devastation.
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It's an intriguing combat system, and the 3D aerial movement element is unique, but there's a lack of depth--most normal enemies and even a few bosses can be patterned to make fighting them much easier. On top of that, enemy variety outside of main story battles tends to be lacking, particularly the annoying cannon-fodder foes that will interrupt you during times when you just want to explore. But fighting still has some standout moments during big boss fights when enemies whip out massive, incredibly damaging energy attacks that force a rapid change in strategy. Overcoming some of the nastiest things Dragon Ball Z's iconic villains toss at you with skillful dodging and well-timed attacks is immensely satisfying, and it somewhat makes up for all of the combat time wasted punching the same robots over and over again.
Dragon Ball Z: Kakarot's modern, semi-open approach to telling the saga of DBZ--despite some minor issues--is a good one. Zooming around the environments and seeing the world up close is a blast, and it's great being able to interact with so many fun DBZ characters and see stories that usually get passed over for game adaptations. And even though combat can be a bit lacking, when the big battles happen, they feel suitably epic and engaging. If you're looking for an enjoyable way to see the life and times of adult Goku through a new perspective, Dragon Ball Z: Kakarot will grant your wish.

Call Of Duty: Modern Warfare Is Not Awarding XP Right Now, And Fans Are Upset






Call of Duty: Modern Warfare is currently facing what sounds like a pretty big issue. In some cases, the game is not awarding XP after matches, which is pretty much the whole reason to play.

The issue was first acknowledged by Infinity Ward's Twitter account earlier in the day on March 8, and then the studio said hours later that it's still investigating the issue. "We'll keep you updated and thank you again for your patience," Infinity Ward said. So far, however, there is no timeline for when the fix will be available, or details on what was causing the problem in the first place.



A quick Twitter search for "modern warfare XP" shows that a lot of people are experiencing this issue, so hopefully it gets resolved quickly and that XP can be retroactively restored.
Modern Warfare is expected to add a new battle royale mode called Warzone in March. While this has yet to be confirmed, a lot of details about the mode have emerged ahead of time.
Modern Warfare also recently added a new pet, Tamagotchi-style creatures called Tomogunchi pets. It's a bit confusing how they work, so check out this explainer to find out what you need to know to grow and evolve your pet.

Destiny 2 Developers Now Working From Home Amid Coronavirus Concerns






The COVID-19 (novel coronavirus) is impacting the world of video games, and this includes Bungie and the Destiny franchise. The studio is located in the Pacific Northwest--Seattle specifically--which is where a number of cases have been reported and deaths have occurred.

Over the past few weeks, Bungie's management has been working on measures to keep their employees safe, and the company disclosed some of its strategies today--including working from home.

Bungie has created a "remote work infrastructure" to support its ambition to keep Bungie's business operations moving smoothly. All of Bungie's employees around the world are now capable of working from home, and there should be no impact on Destiny 2's development.
"This includes delivering on our current content plans, the maintenance and upkeep of Destiny 2, as well as continuing development of the game," Bungie said.
Bungie has also created "technical solutions" for its employees so they can stay in communication, and keep developing and evolving Destiny 2 while working remotely.
"Our goal is to continue crafting the ever-evolving Destiny universe, while making those behind-the-scenes efforts to keep everything running smoothly invisible to our fans," Bungie said. "While there is a possibility that this change could affect our patching cadence in the short term, we will be sure to keep players informed about those schedules as much as possible."
The next update for Destiny 2 is the Season of the Worthy, which launches on March 10. Next up will be the return of the Trials of Osiris event beginning on March 13.
Microsoft, which is also headquartered in the Seattle area, is allowing its developers to work from home as well amid the coronavirus outbreak.

Now Playing: Luigi's Mansion 3, Bioshock 2, Final Fantasy Tactics, And More

Oh, hey! The weekend has finally arrived, which means it's time to chat about what we're playing! The GameSpot team is usually busy keeping up with the biggest releases, but other times we're catching up on games we missed, replaying old favorites, experiencing classics for the first time, or just dabbling in odds and ends for a spell. Below you can see a sampling of the games that we're playing right now, the reasons we're playing them, and what we love about them so far.
But don't just stop at reading our responses; we want to hear from you, too! Tell us all about what you're playing in the comments section below and what you're diggin' about them.
Join us and ramble on about all the super cool video games you're playing! We know you need to talk about it as much as we do. And if you're playing the same games from previous weeks, that's fine too! Let us know why you still love it!




 
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